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DEATHLAND DRIFTERS

ROLE

Lead Programmer, Gameplay Designer, VFX Designer

DESCRIPTION

A co-op ship combat game made in Unity. I designed and programmed the core gameplay elements -- player control, ship control and feel (including the drifting!), turret and main weapon control. I also made the visual effects from scratch -- smoke, dust, ship explosions, and projectile explosions.

YEAR

2022

GENRE

Co-op ship combat

PLATFORM

PC

GAMEPLAY DESIGN

VISUAL EFFECTS DESIGN

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