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DEATHLAND DRIFTERS
ROLE
Lead Programmer, Gameplay Designer, VFX Designer
DESCRIPTION
A co-op ship combat game made in Unity. I designed and programmed the core gameplay elements -- player control, ship control and feel (including the drifting!), turret and main weapon control. I also made the visual effects from scratch -- smoke, dust, ship explosions, and projectile explosions.
YEAR
2022
GENRE
Co-op ship combat
PLATFORM
PC
GAMEPLAY DESIGN
VISUAL EFFECTS DESIGN
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